
NEW uniTUIO CE (rc1) IS OUT
Announcing the availability of uniTUIO CE - the next generation. For this new release we decided to go away from the "classic" TUIO implementation and create a virtual iPhoneInput class that you can access from the desktop version of Unity. Why? Well, the most compelling reason was so that we could quickly and easily port iPhone and iPad apps to every TUIO compliant multi touch table. And vice versa. And that is cool...
We have removed the "old" iPhone scenes and the basic package provided with the Unity2 iPhone version. If you want to use those scenes, you will have to convert some Unity2 to Unity3 scripts by yourself.
Note: there is also a nifty little function in the "iPhoneEventManager" prefab (Cheers Ben!): "convert mouse to touch". Check this option if you would like to use the mouse emulation in your uniTUIO project (i.e. in the editor). Disabling this option, ***SHOULD*** fix the problems caused on some MultiTouch screens (the ghost touch when you are touching the screen with only one finger). It is anyhow wise to disable the function for your final build...
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